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We fixed an issue where users might see “Confirm edit mode” dialog while creating archive in edit mode.We made minor visual changes in “More information” dialog in models viewer.We added ability to use keyboard arrow keys to navigate through shaders information in models viewer.We fixed an issue where some users might get “Unable to initialize Windows DirectX subsystem” fatal error message.We fixed an issue where it was impossible to use context menu on travel buttons (Back/Forward) when history list contain many items.We fixed an issue where wrong High Level Code was generated in SCO Viewer.You can edit those files using inbuilt OpenIV Text editor or export them to META/XML format. We added support for vfxvehicleinfo.ymt file.
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The latest version of GTA V has some non-critical changes in the code, which affected by OpenIV.ASI, and we made similar changes in our code. support for new shaders in openFormats for GTA V models.įirst time since 2015, we have updated OpenIV.ASI – our plugin, which provides mods support for Grand Theft Auto V.XML Syntax validation in OpenIV Text Editor.OpenIV is a multi-purpose editor and archive manager for PC versions of Grand Theft Auto V, Grand Theft Auto IV/EFLC and Max Payne 3.
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