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Its range stretched all across the screen, and the blast caused a good amount of knock-back. Infernal Collapse: This spell conjured a ball of energy that would explode after roughly half a second on the spot where our cursor was located. Lightning Storm: This one was pretty straightforward, dealing a good amount of burst damage over a wide area around the caster. Whether we were popping into a fight or frantically running to safety, this spell got plenty of use. Nearby enemies were also damaged upon our arrival. The only limitation was moving up to higher cliffs and platforms moving down worked every time. This high-damage spell made an excellent crowd control tool and looked very intimidating.įrost Phase: An excellent utility spell, it let us teleport to our cursor nearly anywhere on the screen. Plus, the damage output wasn't enough to counteract having a swarm of foes grouping up on us.īlazing Pillar: Our panic button, this spell unleashed four pillars of flame that would seek out and damage nearby enemies for a few seconds. It also got the least amount of use since it required us to get in melee range to be effective. Shocking Burst: By holding down the corresponding key, this spell discharged a continuous blast of electrical energy in a small cone in front of us. This let us sacrifice reach for extra damage by having the wave overlap itself in a small area. This was a great spell for battling foes in narrow spaces that got even better when we realized the frost wave could ricochet off walls. And while it wasn't the flashiest of spells, it dealt solid damage, worked well against single or multiple targets, and had the chance to induce numerous status effects.įrost Wave: This spell sent out a wave of ice shards that struck multiple enemies in a line. Prismatic Bolt: Our go-to spell, it released a handful of energy bolts that would split up and seek out as many enemies as possible. By clicking 'enter', you agree to GameSpot's
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